In This Review

War Games: The Secret World of the Creators, Players, and Policy Makers Rehearsing World War III Today
War Games: The Secret World of the Creators, Players, and Policy Makers Rehearsing World War III Today
By Thomas B. Allen
McGraw-Hill, 1987, 402 pp
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The story this book has to tell-of gaming and simulation extending back to military chess of the 17th century-is better than the theme suggested by its subtitle: that the abstractions of gaming encourage a belief that wars can be fought and won. Its own evidence belies that conclusion, for the book tells how simulations anticipated recent messy situations in both the Strait of Hormuz and in Middle East hijackings.